package com.sarmatianHeroes.objects 
{
	
	import flash.display.MovieClip;
	
	
	public class HeroMag extends HeroBase 
	{
		
		
		public function HeroMag() 
		{
			super();
			attackRadius = 600;
			Damage = 40;
			speed = 100;
			_heroHPMax = 60;
			heroHP = _heroHPMax;
			_evade = 0.5;
		}
		
		override public function attack(_targ:Object):void
		{
			var quantity:int = 3;
			target = _targ;
			for(var i:uint = 0; i < quantity; i++)
			{
				var _lig:Lightning = new Lightning(target);
				stage.addChild(_lig);
			}
		}
	}
	
	
}
