package Game.Objects 
{
	import Game.Mobs.Mob;
	
	/**
	 * ...
	 * @author Michael Miriti
	 */
	public class GameObject extends Mob 
	{
		
		public function GameObject(layerWidth:uint, layerHeight:uint) 
		{
			super(layerWidth, layerHeight);
		}
		
	}

}