/// @description Insert description here
// You can write your code in this editor
if reload>0 then draw_set_alpha(0.8)
draw_self()

if reload=0 then
{
draw_set_alpha(0.7)
for(i=0;i<3;i++)
{
draw_sprite(spr_masked,0,x+lengthdir_x(len[i],dir[i]),y+lengthdir_y(len[i],dir[i]))
}
}
draw_set_alpha(1)