0.9.8: number_precision.hpp Source File

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number_precision.hpp
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1
15 #pragma once
16
17 // Dependency:
18 #include "../glm.hpp"
19 #include "../gtc/type_precision.hpp"
20
21 #if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
22 # pragma message("GLM: GLM_GTX_number_precision extension included")
23 #endif
24
25 namespace glm{
26 namespace gtx
27 {
29 // Unsigned int vector types
30
33
34 typedef u8 u8vec1;
35 typedef u16 u16vec1;
36 typedef u32 u32vec1;
37 typedef u64 u64vec1;
38
40 // Float vector types
41
42 typedef f32 f32vec1;
43 typedef f64 f64vec1;
44
46 // Float matrix types
47
48 typedef f32 f32mat1;
49 typedef f32 f32mat1x1;
50 typedef f64 f64mat1;
51 typedef f64 f64mat1x1;
52
54 }//namespace gtx
55 }//namespace glm
56
57 #include "number_precision.inl"
glm::f64
highp_float64_t f64
Default 64 bit double-precision floating-point scalar.
Definition: fwd.hpp:1509
glm::gtx::f32mat1x1
f32 f32mat1x1
Single-precision floating-point scalar. (from GLM_GTX_number_precision extension) ...
Definition: number_precision.hpp:49
glm::gtx::f32mat1
f32 f32mat1
Single-precision floating-point scalar. (from GLM_GTX_number_precision extension) ...
Definition: number_precision.hpp:48
glm::u32
detail::uint32 u32
32 bit unsigned integer type.
Definition: fwd.hpp:902
glm::gtx::u32vec1
u32 u32vec1
32bit unsigned integer scalar. (from GLM_GTX_number_precision extension)
Definition: number_precision.hpp:36
glm::gtx::f64mat1x1
f64 f64mat1x1
Double-precision floating-point scalar. (from GLM_GTX_number_precision extension) ...
Definition: number_precision.hpp:51
glm::gtx::u64vec1
u64 u64vec1
64bit unsigned integer scalar. (from GLM_GTX_number_precision extension)
Definition: number_precision.hpp:37
glm::gtx::u8vec1
u8 u8vec1
8bit unsigned integer scalar. (from GLM_GTX_number_precision extension)
Definition: number_precision.hpp:34
glm::u16
detail::uint16 u16
16 bit unsigned integer type.
Definition: fwd.hpp:898
glm
Definition: _noise.hpp:11
glm::gtx::f64vec1
f64 f64vec1
Single-precision floating-point scalar. (from GLM_GTX_number_precision extension) ...
Definition: number_precision.hpp:43
glm::gtx::f32vec1
f32 f32vec1
Single-precision floating-point scalar. (from GLM_GTX_number_precision extension) ...
Definition: number_precision.hpp:42
glm::gtx::f64mat1
f64 f64mat1
Double-precision floating-point scalar. (from GLM_GTX_number_precision extension) ...
Definition: number_precision.hpp:50
glm::u8
detail::uint8 u8
8 bit unsigned integer type.
Definition: fwd.hpp:894
glm::u64
detail::uint64 u64
64 bit unsigned integer type.
Definition: fwd.hpp:906
glm::gtx::u16vec1
u16 u16vec1
16bit unsigned integer scalar. (from GLM_GTX_number_precision extension)
Definition: number_precision.hpp:35
glm::f32
highp_float32_t f32
Default 32 bit single-precision floating-point scalar.
Definition: fwd.hpp:1505