using UnityEngine;
using System.Collections;

/// <summary>
/// List of resource names
/// </summary>
public class Res
{
	public const string fuel = "fuel";

	public const string dropScanner = "drop_scanner";
	public const string missles = "missles";
	// Resources
	public const string antimatter = "antimatter";
	public const string rareMaterials = "rare_materials";
	public const string transuranicMaterials = "transuranic";
	public const string biologicalMaterials = "bio_materials";
	public const string artificalMaterials = "artifical_materials";
	public const string infoSourceMaterials = "info_source_materials";

}
